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Covering the process of video game design, this title builds up a set of techniques used by designers within the industry. It explains how and why things are done the way they are, and features first-hand experiences, examples and case studies from the creators of successful games such as Peter Molyneux's 'Black and White'. Get A Copy. More Details Original Title. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about Gameplay and Design , please sign up.
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Gameplay and Design
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Gameplay and Design by Kevin Oxland